Skill gems can be placed in gem sockets of armor, weapons and some types of rings, giving them an active skill. This makes a large part of gameplay dedicated to finding well-balanced and synergistic equipment. They come in different rarities with increasingly powerful properties. Items are randomly generated from a wide variety of basic types and endowed with special properties and gem sockets. The different classes are not restricted from investing into skills not aligned with their core attributes, but will have easier access to skills that are aligned with their core attributes. The exception is the Scion, formerly a locked prestige class released in 2013, which is aligned with all three attributes. Each of these classes are aligned with one or two of the three core attributes: Strength, Dexterity, or Intelligence. Players can choose from seven available classes to play as (Duelist, Marauder, Ranger, Scion, Shadow, Templar and Witch). While all players on a single server can freely mingle in encampments, gameplay outside of encampments is highly instanced, providing every player or party with an isolated map to freely explore. All areas aside from the central encampments are procedurally generated for increased re-playability. The game borrows heavily from the Diablo series, particularly Diablo II, which Path of Exile has been described as the spiritual successor of. Increases elemental damage dealt by weapons.The player controls a single character from an overhead perspective and explores large outdoor areas and caves or dungeons, battling monsters and fulfilling quests from non-player characters (NPCs) to gain experience points and equipment. Ranged attack skills deal more damage to very close targets and less damage to farther away targets. Gives projectile skills a chance to pierce their target and hit additional targets.
#Increased area of effect path of exile wiki full#
While you're on full life, melee skills deal increased damage.Ĭauses additional projectiles to be fired by projectile skills.ģ0% Reduced Damage - +1 additional Projectiles - +3% Increased Attack Speed Restores players mana based on damage dealt to enemies. Restores players life based on damage dealt to enemies. Restores players life when they hit an enemy. Increases the rarity of items dropped by monsters killed with this skill.Ĭauses damage from the skill to also knock enemies back. Increases the number of items dropped by monsters killed with this skill. Spells have the strength melee damage bonus applied to them. Ranged attack skills have the strength melee damage bonus applied to them. Increases the chance of causing a critical strike. Increases the damage bonus from critical strikes. Increases the radius of area of effect skills. Increases the speed and damage of projectiles. Increases the cast speed of magic skills. Increases the attack speed of physical skills. Reduces the radius of area of effect skills and increases their damage.Įnemies die when they are reduced to 10% or less life.Įlemental status effects (for example, freezing or burning) caused by this skill also affect nearby enemies. Increases the skills chance to ignite enemies when dealing fire damage. This skill is cast using life rather than mana.Ĭonverts some of the skills cold damage to fire damage, and increases both cold and fire damage. However, both gems WILL recieve xp, and will increase the mana cost.Īdds cold damage to a skill, giving it a chance to freeze targets.Īdds fire damage to a skill, giving it a chance to ignite targets. The stronger of the gems takes precedence. For instance you cannot link 2 added fire damage with Burning Arrow to add twice the Fire Damage. You cannot stack multiple support gems on the same power. You can link multiple support gems to a given skill to create interesting and powerful combinations. When using equipment with linked sockets, Support gems can be linked to Skill gems to augment the skills effect.